For the master course Computer Animation, I made a short using motion capture data from Mixamo. Teddy, Timmy’s teddybear, protects Timmy from the monster in his present.
The master course Motion and Manipulation, focused on motions and rotations in 3D space. The final project was to program inverse kinematics of an index finger.
The assignment for the master course Crowd Simulation was to design a game using crowds. My group based our game on the Pixar movie Wall-E.
For the master course Multimedia Retrieval, we had to retrieve items from a dataset using another item and different similarity measures.
For my bachelor thesis, I developed a serious game in assignment of the University of Wageningen with the theme of food waste.
My master thesis focused on facial animation, where I used the model Ray from CG Tarian.
Together with some friends, I created a 50-minute film to open up the conversation about depression.
During my bachelor, I did a minor at ArtEz Zwolle, where I participated in third year classes for 4 months.