Portfolio

Bearer of sweet dreams

For the master course Computer Animation, I made a short using motion capture data from Mixamo. Teddy, Timmy’s teddybear, protects Timmy from the monster in his present.

Inverse Kinematics Solver

The master course Motion and Manipulation, focused on motions and rotations in 3D space. The final project was to program inverse kinematics of an index finger.

Boot-E: crowd simulation game based on Wall-E

The assignment for the master course Crowd Simulation was to design a game using crowds. My group based our game on the Pixar movie Wall-E.

Multimedia Retrieval project

For the master course Multimedia Retrieval, we had to retrieve items from a dataset using another item and different similarity measures.

Bachelor thesis

For my bachelor thesis, I developed a serious game in assignment of the University of Wageningen with the theme of food waste.

Python in master thesis

My master thesis focused on facial animation, where I used the model Ray from CG Tarian.

Goed... met jou?

Together with some friends, I created a 50-minute film to open up the conversation about depression.

Animation design at ArtEz

During my bachelor, I did a minor at ArtEz Zwolle, where I participated in third year classes for 4 months.